Duergar
== Duergar ==\nMedia umanoide (nano), legale malvagio\n\nclasse Armatura 16 (scale mail, scudo)\n\nPunti Ferita 26 (4d8+8)\n\nVelocità 25 m\n\n| FOR | DES | COS | INT | SAG | CAR |\n|---------|---------|---------|---------|---------|--------|\n| 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |\n\nDanno Resistenze veleno\n\nSensi scurovisione 120 m, passive Percezione 10\n\nLinguaggi Nanico, Undercommon\n\nGrado di Sfida 1 (200 PE)\n\nDuergar Resilience. The duergar has vantaggio on tiro salvezzas against veleno, incantesimi, and illusions, as well as to resist being ammaliata or paralizzata.\n\nSunlight Sensitivity. While in sunlight, the duergar has svantaggio on tiro per colpires, as well as on Saggezza (Percezione) checks that rely on sight.\n\n###### Azioni\n\nEngrande (Ricaricas after a Short or Riposo Lungo). For 1 minute, the duergar magiaoly increases in taglia, along with anything it is wearing or carrying. While engranded, the duergar is Grande, doubles its danno dice on Forza-based arma attacchi (included in the attacchi), and makes Forza checks and Forza tiro salvezzas with vantaggio. If the duergar lacks the room to become Grande, it attains the maximum taglia possible in the space available.\n\nWar Pick. Arma da Mischia Attacco: +4 a colpire, portata 5 m, un bersaglio. Colpito: 6 (1d8+2) perforanti danno, or 11 (2d8+2) perforanti danno while engranded.\n\nJavelin. Mischia or Arma a Distanza Attacco: +4 a colpire, portata 5 m or gittata 30/120 m, un bersaglio. Colpito: 5 (1d6+2) perforanti danno, or 9 (2d6+2) perforanti danno while engranded.\n\nInvisibility (Ricaricas after a Short or Riposo Lungo). The duergar magiaoly turns invisibile until it attacchi, casts a incantesimo, or uses its Engrande, or until its concentrazione is broken, up to 1 hour (as if concentrating on a incantesimo). Any equipaggiamento the duergar wears or carries is invisibile with it.\n\n
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