Hobgoblin
Hobgoblin
Medium humanoid (goblinoid), lawful evil
Classe Armatura 18 (chain mail, shield)
Punti Ferita 11 (2d8+2)
Velocità 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|--------| | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Sensi darkvision 60 ft., passive Percezione 10
Linguaggi Common, Goblin
Grado di Sfida 1/2 (100 XP)
Martial Vantaggio. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.
- Actions
Longsword. Arma da Mischia Attacco: +3 to hit, reach 5 ft., one target. Colpito: 5 (1d8+1) slashing damage, or 6 (1d10+1) slashing damage if used with two hands.
Longbow. Arma a Distanza Attacco: +3 to hit, range 150/600 ft., one target. Colpito: 5 (1d8+1) piercing damage.