Grimlock
Grimlock
Medium humanoid (grimlock), neutral evil
classe Armatura 11
Punti Ferita 11 (2d8+2)
Velocità 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|--------|--------| | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 6 (-2) |
Abilità Atletica +5, Percezione +3, Furtività +3
Condition Immunities blinded
Senses blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Percezione 13
Linguaggi Undercommon
Challenge 1/4 (50 XP)
Blind Senses. The grimlock can't use its blindsight while deafened and unable to smell.
Keen Hearing and Smell. The grimlock has advantage on Saggezza (Percezione) checks that rely on hearing or smell.
Stone Camouflage. The grimlock has advantage on Destrezza (Furtività) checks made to hide in rocky terrain.
- Actions
Spiked Bone Club. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 5 (1d4+3) bludgeoning damage plus 2 (1d4) piercing damage.