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Cavalluccio Marino Gigante

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Versione del 3 lug 2026 alle 15:00 di Admin (discussione | contributi) (Traduzione mostri: Giant Sea Horse)

Gigante Sea Horse

Large beast, unaligned

classe Armatura 13 (natural armor)

Punti Ferita 16 (3d10)

Velocità 0 ft., swim 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 12 (+1) | 15 (+2) | 11 (+0) | 2 (-4) | 12 (+1) | 5 (-3) |

Senses passive Percezione 11

Linguaggi -

Challenge 1/2 (100 XP)

Charge. If the sea horse moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. It the target is a creature, it must succeed on a DC 11 Forza saving throw or be knocked prone.

Water Breathing. The sea horse can breathe only underwater.

            1. Actions

Ram. Arma da Mischia Attacco: +3 to hit, reach 5 ft., one target. Colpito: 4 (1d6+1) bludgeoning damage.

Like their smaller kin, giant sea horses are shy, colorful fish with elongated bodies and curled tails. Aquatic elves train them as mounts.

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