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Versione del 3 lug 2026 alle 08:21 di Admin (discussione | contributi) (Import Monsters_batch2: Jackal)
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      1. Jackal
  • Small beast, unaligned*

Armor Class 12

Hit Points 3 (1d6)

Speed 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|--------|---------|--------| | 8 (-1) | 15 (+2) | 11 (+0) | 3 (-4) | 12 (+1) | 6 (-2) |

Skills Perception +3

Senses passive Perception 13

Languages -

Challenge 0 (10 XP)

  • Keen Hearing and Smell*. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics*. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
            1. Actions
  • Bite*. *Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 1 (1d4-1) piercing damage.
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