Ombra
Shadow
Medium undead, chaotic evil
classe Armatura 12
Punti Ferita 16 (3d8+3)
Velocità 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|--------|---------|--------| | 6 (-2) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
Abilità Furtività +4 (+6 in dim light or darkness)
Danno Vulnerabilities radiant
Danno Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Danno Immunities necrotic, poison
Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Percezione 10
Linguaggi -
Challenge 1/2 (100 XP)
Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Furtività. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
- Actions
Forza Drain. Arma da Mischia Attacco: +4 to hit, reach 5 ft., one creature. Colpito: 9 (2d6+2) necrotic damage, and the target's Forza score is reduced by 1d4. The target dies if this reduces its Forza to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.