Chimera
Chimera
Large monstrosity, chaotic evil
classe Armatura 14 (natural armor)
Punti Ferita 114 (12d10+48)
Velocità 30 ft., fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|---------| | 19 (+4) | 11 (+0) | 19 (+4) | 3 (-4) | 14 (+2) | 10 (+0) |
Abilità Percezione +8
Senses darkvision 60 ft., passive Percezione 18
Linguaggi understands Draconic but can't speak
Challenge 6 (2,300 XP)
- Actions
Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.
Bite. Arma da Mischia Attacco: +7 to hit, reach 5 ft., one target. Colpito: 11 (2d6+4) piercing damage.
Horns. Arma da Mischia Attacco: +7 to hit, reach 5 ft., one target. Colpito: 10 (1d12+4) bludgeoning damage.
Claws. Arma da Mischia Attacco: +7 to hit, reach 5 ft., one target. Colpito: 11 (2d6+4) slashing damage.
Fire Breath (Recharge 5-6). The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Destrezza saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.