Oni
Oni
Grande gigante, legale malvagio
classe Armatura 16 (chain mail)
Punti Ferita 110 (13d10+39)
Velocità 9 m, fly 9 m
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Tiri Salvezza Dex +3, Con +6, Wis +4, Cha +5
Abilità Arcano +5, Ingannare +8, Percezione +4
Sensi scurovisione 18 m, passive Percezione 14
Linguaggi Common, Gigante
Grado di Sfida 7 (2,900 PE)
Innate Lancio di incantesimi. The oni's innate spellcasting ability is Carisma (CD tiro salvezza incantesimi 13). The oni can innately cast the following spells, requiring no material Componenti
At will: darkness, invisibility
1/day each: charm person, cone of freddo, gaseous form, sleep
Magic Armi. The oni's weapon attacks are magical.
Regeneration. The oni regains 10 hit points at the start of its turn if it has at least 1 hit point.
- Azioni
Multiattacco. The oni makes two attacks, either with its claws or its glaive.
Claw (Oni Form Only). Arma da Mischia Attacco: +7 a colpire, portata 1.5 m, un bersaglio. Colpito: 8 (1d8+4) taglienti damage.
Glaive. Arma da Mischia Attacco: +7 a colpire, portata 3 m, un bersaglio. Colpito: 15 (2d10+4) taglienti damage, or 9 (1d10+4) taglienti damage in Piccola or Media form.
Change Shape. The oni magically polymorphs into a Piccola or Media umanoide, into a Grande gigante, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in umanoide form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.