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Mimic

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Versione del 3 lug 2026 alle 15:00 di Admin (discussione | contributi) (Traduzione mostri: Mimic)

Mimic

Medium monstrosity (shapechanger), neutral

classe Armatura 12 (natural armor)

Punti Ferita 58 (9d8+18)

Velocità 15 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 17 (+3) | 12 (+1) | 15 (+2) | 5 (-3) | 13 (+1) | 8 (-1) |

Abilità Furtività +5

Danno Immunities acid

Condition Immunities prone

Senses darkvision 60 ft., passive Percezione 11

Linguaggi -

Challenge 2 (450 XP)

Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.

Grappler. The mimic has advantage on attack rolls against any creature grappled by it.

            1. Actions

Pseudopod. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 7 (1d8+3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 7 (1d8+3) piercing damage plus 4 (1d8) acid damage.

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