Marilith (Demone): differenze tra le versioni
Traduzione AI: Marilith_(Demon) |
m Admin ha spostato la pagina Marilith (Demon) a Marilith (Demone): Fix suffisso: traduzione italiana |
(Nessuna differenza)
| |
Versione delle 23:41, 9 lug 2026
Marilith (Demone)
Grande immondo (demon), caotico malvagio
classe Armatura 18 (armatura naturale)
Punti Ferita 189 (18d10+90)
Velocità 12 m
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 18 (+4) | 20 (+5) | 20 (+5) | 18 (+4) | 16 (+3) | 20 (+5) |
Tiri Salvezza Str +9, Con +10, Wis +8, Cha +10
Danno Resistances freddo, fuoco, fulmine; contundenti, perforanti, and taglienti from nonmagical attacks
Danno Immunities veleno
Immunità alle Condizioni avvelenata
Sensi vista nel vero 36 m, passive Percezione 13
Linguaggi Abyssal, telepathy 36 m
Grado di Sfida 16 (15,000 PE)
Magic Resistenza. The marilith has vantaggio on tiro salvezzas against spells and other magical effects.
Magic Armi. The marilith's weapon attacks are magical.
Reactive. The marilith can take one reaction on every turn in a combat.
- Azioni
Multiattacco. The marilith makes seven attacks: six with its longswords and one with its tail.
Longsword. Arma da Mischia Attacco: +9 a colpire, portata 1.5 m, un bersaglio. Colpito: 13 (2d8+4) taglienti damage.
Tail. Arma da Mischia Attacco: +9 a colpire, portata 3 m, una creatura. Colpito: 15 (2d10+4) contundenti damage. If the target is Media or smaller, it is afferrata (escape DC 19). Until this grapple ends, the target is trattenuta, the marilith can automatically hit the target with its tail, and the marilith can't make tail attacks against other targets.
Teleport. The marilith magically teleports, along with any equipment it is wearing or carrying, up to 36 m to an unoccupied space it can see.
- Reazioni
Parry. The marilith adds 5 to its AC against one melee attack that would hit it. To do so, the marilith must see the attacker and be wielding a melee weapon.