Azer: differenze tra le versioni
Aspetto
Import Monsters_batch1: Azer |
Reimport Monsters: Azer (formattato) |
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| Riga 1: | Riga 1: | ||
== Azer == | |||
''Medium elemental, lawful neutral'' | |||
'''Armor Class''' 17 (natural armor, shield) | '''Armor Class''' 17 (natural armor, shield) | ||
| Riga 9: | Riga 8: | ||
'''Speed''' 30 ft. | '''Speed''' 30 ft. | ||
| STR | {| class="wikitable" | ||
! STR | |||
| DEX | |||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
! --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
! 17 (+3) | |||
| 12 (+1) | |||
| 15 (+2) | |||
| 12 (+1) | |||
| 13 (+1) | |||
| 10 (+0) | |||
|} | |||
'''Saving Throws''' Con +4 | '''Saving Throws''' Con +4 | ||
| Riga 25: | Riga 41: | ||
'''Challenge''' 2 (450 XP) | '''Challenge''' 2 (450 XP) | ||
*'''Heated Body'''*. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. | ****'''Heated Body'''**'''. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. | ||
*'''Heated Weapons'''*. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack). | '''**'''Heated Weapons'''**'''. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack). | ||
*'''Illumination'''*. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet. | '''**'''Illumination'''**'''. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet. | ||
###### Actions | ###### Actions | ||
*'''Warhammer'''*. | '''**'''Warhammer'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione delle 08:25, 3 lug 2026
Azer
Medium elemental, lawful neutral
Armor Class 17 (natural armor, shield)
Hit Points 39 (6d8+12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | --------- | --------- | --------- | --------- | --------- | --------- | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
|---|
Saving Throws Con +4
Damage Immunities fire, poison
Condition Immunities poisoned
Senses passive Perception 11
Languages Ignan
Challenge 2 (450 XP)
- Heated Body**. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
**Heated Weapons**. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
**Illumination**. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
- Actions
**Warhammer****. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.