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Magmin: differenze tra le versioni

Da D&D Next.
Traduzione mostri: Magmin
Traduzione AI: Magmin
Riga 1: Riga 1:
== Magmin ==
== Magmin ==
''Small elemental, chaotic neutral''
''Piccola elementale, caotico neutralee''


'''[[:Categoria:Classi|classe]] Armatura''' 14 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 14 (armatura naturale)


'''Punti Ferita''' 9 (2d6+2)
'''Punti Ferita''' 9 (2d6+2)


'''Velocità''' 30 ft.
'''Velocità''' 9 m


| STR    | DEX    | CON    | INT    | WIS    | CHA    |
| STR    | DEX    | CON    | INT    | WIS    | CHA    |
Riga 12: Riga 12:
| 7 (-2) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |
| 7 (-2) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |


'''Danno Resistances''' bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' contundenti, perforanti, and taglienti from nonmagical attacks


'''Danno Immunities''' fire
'''Danno Immunities''' fuoco


'''Senses''' darkvision 60 ft., passive Percezione 10
'''Sensi''' scurovisione 18 m, passive Percezione 10


'''Linguaggi''' Ignan
'''Linguaggi''' Ignan


'''Challenge''' 1/2 (100 XP)
'''Grado di Sfida''' 1/2 (100 PE)


'''''Death Burst'''''. When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a DC 11 Destrezza saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.
'''''Death Burst'''''. When the magmin dies, it explodes in a burst of fuoco and magma. Each creature within 3 m of it must make a DC 11 Destrezza tiro salvezza, taking 7 (2d6) fuoco damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.


'''''Ignited Illumination'''''. As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
'''''Ignited Illumination'''''. As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 3 m.


###### Actions
###### Azioni


'''''Touch'''''. ''Arma da Mischia Attacco:'' +4 to hit, reach 5 ft., one target. ''Colpito:'' 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.
'''''Touch'''''. ''Arma da Mischia Attacco:'' +4 a colpire, portata 1.5 m, un bersaglio. ''Colpito:'' 7 (2d6) fuoco damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fuoco, the target takes 3 (1d6) fuoco damage at the end of each of its turns.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Magmin -->
<!-- Tradotto AI 2026-07-03 -->

Versione delle 20:26, 3 lug 2026

Magmin

Piccola elementale, caotico neutralee

classe Armatura 14 (armatura naturale)

Punti Ferita 9 (2d6+2)

Velocità 9 m

| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|--------|---------|---------| | 7 (-2) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |

Danno Resistances contundenti, perforanti, and taglienti from nonmagical attacks

Danno Immunities fuoco

Sensi scurovisione 18 m, passive Percezione 10

Linguaggi Ignan

Grado di Sfida 1/2 (100 PE)

Death Burst. When the magmin dies, it explodes in a burst of fuoco and magma. Each creature within 3 m of it must make a DC 11 Destrezza tiro salvezza, taking 7 (2d6) fuoco damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.

Ignited Illumination. As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 3 m.

            1. Azioni

Touch. Arma da Mischia Attacco: +4 a colpire, portata 1.5 m, un bersaglio. Colpito: 7 (2d6) fuoco damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fuoco, the target takes 3 (1d6) fuoco damage at the end of each of its turns.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.