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Imp (Diavolo): differenze tra le versioni

Da D&D Next.
Traduzione mostri: Imp (Devil)
Traduzione AI: Imp_(Devil)
Riga 2: Riga 2:
''Tiny fiend (devil, shapechanger), lawful evil''
''Tiny fiend (devil, shapechanger), lawful evil''


'''[[:Categoria:Classi|classe]] Armatura''' 13
'''Classe Armatura''' 13


'''Punti Ferita''' 10 (3d4+3)
'''Punti Ferita''' 10 (3d4+3)
Riga 18: Riga 18:
'''Danno Immunities''' fire, poison
'''Danno Immunities''' fire, poison


'''Condition Immunities''' poisoned
'''Immunità alle Condizioni''' poisoned


'''Senses''' darkvision 120 ft., passive Percezione 11
'''Sensi''' darkvision 120 ft., passive Percezione 11


'''Linguaggi''' Infernal, Common
'''Linguaggi''' Infernal, Common


'''Challenge''' 1 (200 XP)
'''Grado di Sfida''' 1 (200 XP)


'''''Shapechanger'''''. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
'''''Shapechanger'''''. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Riga 41: Riga 41:
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Imp (Devil) -->
<!-- Tradotto AI 2026-07-03 -->

Versione delle 20:24, 3 lug 2026

Imp (Diavolo)

Tiny fiend (devil, shapechanger), lawful evil

Classe Armatura 13

Punti Ferita 10 (3d4+3)

Velocità 20 ft., fly 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|---------|---------|---------| | 6 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |

Abilità Ingannare +4, Intuizione +3, Persuasione +4, Furtività +5

Danno Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

Danno Immunities fire, poison

Immunità alle Condizioni poisoned

Sensi darkvision 120 ft., passive Percezione 11

Linguaggi Infernal, Common

Grado di Sfida 1 (200 XP)

Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Diavolo's Sight. Magical darkness doesn't impede the imp's darkvision.

Magic Resistenza. The imp has advantage on saving throws against spells and other magical effects.

            1. Actions

Sting (Bite in Bestia Form). Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 5 (1d4+3) piercing damage, and the target must make on a DC 11 Costituzione saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Invisibility. The imp magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.