Ombra: differenze tra le versioni
Reimport Monsters: Shadow (formattato) |
Traduzione mostri: Shadow |
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| Riga 2: | Riga 2: | ||
''Medium undead, chaotic evil'' | ''Medium undead, chaotic evil'' | ||
''' | '''[[:Categoria:Classi|classe]] Armatura''' 12 | ||
''' | '''Punti Ferita''' 16 (3d8+3) | ||
''' | '''Velocità''' 40 ft. | ||
| STR | DEX | CON | INT | WIS | CHA | | |||
|--------|---------|---------|--------|---------|--------| | |||
| DEX | | 6 (-2) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) | | ||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| -------- | |||
| --------- | |||
| -------- | |||
| 14 (+2) | |||
| 13 (+1) | |||
| 6 (-2) | |||
| 10 (+0) | |||
| 8 (-1) | |||
| | |||
''' | '''Abilità''' Furtività +4 (+6 in dim light or darkness) | ||
''' | '''Danno Vulnerabilities''' radiant | ||
''' | '''Danno Resistances''' acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks | ||
''' | '''Danno Immunities''' necrotic, poison | ||
'''Condition Immunities''' exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained | '''Condition Immunities''' exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained | ||
'''Senses''' darkvision 60 ft., passive | '''Senses''' darkvision 60 ft., passive Percezione 10 | ||
''' | '''Linguaggi''' - | ||
'''Challenge''' 1/2 (100 XP) | '''Challenge''' 1/2 (100 XP) | ||
'''''Amorphous'''''. The shadow can move through a space as narrow as 1 inch wide without squeezing. | |||
'' | '''''Shadow Furtività'''''. While in dim light or darkness, the shadow can take the Hide action as a bonus action. | ||
'' | '''''Sunlight Weakness'''''. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws. | ||
###### Actions | ###### Actions | ||
''' | '''''Forza Drain'''''. ''Arma da Mischia Attacco:'' +4 to hit, reach 5 ft., one creature. ''Colpito:'' 9 (2d6+2) necrotic damage, and the target's Forza score is reduced by 1d4. The target dies if this reduces its Forza to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. | ||
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later. | If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later. | ||
| Riga 60: | Riga 43: | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Shadow --> | |||
Versione delle 15:07, 3 lug 2026
Shadow
Medium undead, chaotic evil
classe Armatura 12
Punti Ferita 16 (3d8+3)
Velocità 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|--------|---------|--------| | 6 (-2) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
Abilità Furtività +4 (+6 in dim light or darkness)
Danno Vulnerabilities radiant
Danno Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Danno Immunities necrotic, poison
Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Percezione 10
Linguaggi -
Challenge 1/2 (100 XP)
Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Furtività. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
- Actions
Forza Drain. Arma da Mischia Attacco: +4 to hit, reach 5 ft., one creature. Colpito: 9 (2d6+2) necrotic damage, and the target's Forza score is reduced by 1d4. The target dies if this reduces its Forza to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.