Lamia: differenze tra le versioni
Reimport Monsters: Lamia (formattato) |
Traduzione mostri: Lamia |
||
| Riga 2: | Riga 2: | ||
''Large monstrosity, chaotic evil'' | ''Large monstrosity, chaotic evil'' | ||
''' | '''[[:Categoria:Classi|classe]] Armatura''' 13 (natural armor) | ||
''' | '''Punti Ferita''' 97 (13d10+26) | ||
''' | '''Velocità''' 30 ft. | ||
| STR | DEX | CON | INT | WIS | CHA | | |||
|---------|---------|---------|---------|---------|---------| | |||
| DEX | | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | | ||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| 13 (+1) | |||
| 15 (+2) | |||
| 14 (+2) | |||
| 15 (+2) | |||
| 16 (+3) | |||
| | |||
''' | '''Abilità''' Ingannare +7, Intuizione +4, Furtività +3 | ||
'''Senses''' darkvision 60 ft., passive | '''Senses''' darkvision 60 ft., passive Percezione 12 | ||
''' | '''Linguaggi''' Abyssal, Common | ||
'''Challenge''' 4 (1,100 XP) | '''Challenge''' 4 (1,100 XP) | ||
'''''Innate Lancio di [[:Categoria:Incantesimi|incantesimi]]'''''. The lamia's innate spellcasting ability is Carisma (spell save DC 13). It can innately cast the following spells, requiring no material components. | |||
At will: ''disguise self'' (any humanoid form), ''major image'' | At will: ''disguise self'' (any humanoid form), ''major image'' | ||
| Riga 47: | Riga 30: | ||
###### Actions | ###### Actions | ||
'' | '''''Multiattack'''''. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch. | ||
'' | '''''Claws.''''' ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one target. ''Colpito:'' 14 (2d10+3) slashing damage. | ||
'' | '''''Dagger'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one target. ''Colpito:'' 5 (1d4+3) piercing damage. | ||
'' | '''''Intoxicating Touch'''''. ''Melee Attacco dell'[[:Categoria:Incantesimi|incantesimo]]:'' +5 to hit, reach 5 ft., one creature. ''Colpito:'' The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Saggezza saving throws and all ability checks. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Lamia --> | |||
Versione delle 15:00, 3 lug 2026
Lamia
Large monstrosity, chaotic evil
classe Armatura 13 (natural armor)
Punti Ferita 97 (13d10+26)
Velocità 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Abilità Ingannare +7, Intuizione +4, Furtività +3
Senses darkvision 60 ft., passive Percezione 12
Linguaggi Abyssal, Common
Challenge 4 (1,100 XP)
Innate Lancio di incantesimi. The lamia's innate spellcasting ability is Carisma (spell save DC 13). It can innately cast the following spells, requiring no material components.
At will: disguise self (any humanoid form), major image
3/day each: charm person, mirror image, scrying, suggestion
1/day: geas
- Actions
Multiattack. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.
Claws. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 14 (2d10+3) slashing damage.
Dagger. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 5 (1d4+3) piercing damage.
Intoxicating Touch. Melee Attacco dell'incantesimo: +5 to hit, reach 5 ft., one creature. Colpito: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Saggezza saving throws and all ability checks.