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Da D&D Next.
Reimport Monsters: Goat (formattato)
Traduzione mostri: Goat
Riga 2: Riga 2:
''Medium beast, unaligned''
''Medium beast, unaligned''


'''Armor Class''' 10
'''[[:Categoria:Classi|classe]] Armatura''' 10


'''Hit Points''' 4 (1d8)
'''Punti Ferita''' 4 (1d8)


'''Speed''' 40 ft.
'''Velocità''' 40 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 12 (+1) | 10 (+0) | 11 (+0) | 2 (-4) | 10 (+0) | 5 (-3) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 12 (+1)
| 10 (+0)
| 11 (+0)
| 2 (-4)
| 10 (+0)
| 5 (-3)
|}


'''Senses''' passive Perception 10
'''Senses''' passive Percezione 10


'''Languages''' -
'''Linguaggi''' -


'''Challenge''' 0 (10 XP)
'''Challenge''' 0 (10 XP)


****'''Charge'''**'''. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
'''''Charge'''''. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Forza saving throw or be knocked prone.


'''**'''Sure-Footed'''**'''. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
'''''Sure-Footed'''''. The goat has advantage on Forza and Destrezza saving throws made against effects that would knock it prone.


###### Actions
###### Actions


'''**'''Ram'''****. ''Melee Weapon Attack:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 3 (1d4+1) bludgeoning damage.
'''''Ram'''''. ''Arma da Mischia Attacco:'' +3 to hit, reach 5 ft., one target. ''Colpito:'' 3 (1d4+1) bludgeoning damage.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Goat -->

Versione delle 15:00, 3 lug 2026

Goat

Medium beast, unaligned

classe Armatura 10

Punti Ferita 4 (1d8)

Velocità 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 12 (+1) | 10 (+0) | 11 (+0) | 2 (-4) | 10 (+0) | 5 (-3) |

Senses passive Percezione 10

Linguaggi -

Challenge 0 (10 XP)

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Forza saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Forza and Destrezza saving throws made against effects that would knock it prone.

            1. Actions

Ram. Arma da Mischia Attacco: +3 to hit, reach 5 ft., one target. Colpito: 3 (1d4+1) bludgeoning damage.

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