Capra: differenze tra le versioni
Reimport Monsters: Goat (formattato) |
Traduzione mostri: Goat |
||
| Riga 2: | Riga 2: | ||
''Medium beast, unaligned'' | ''Medium beast, unaligned'' | ||
''' | '''[[:Categoria:Classi|classe]] Armatura''' 10 | ||
''' | '''Punti Ferita''' 4 (1d8) | ||
''' | '''Velocità''' 40 ft. | ||
| STR | DEX | CON | INT | WIS | CHA | | |||
|---------|---------|---------|--------|---------|--------| | |||
| DEX | | 12 (+1) | 10 (+0) | 11 (+0) | 2 (-4) | 10 (+0) | 5 (-3) | | ||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| -------- | |||
| --------- | |||
| -------- | |||
| 10 (+0) | |||
| 11 (+0) | |||
| 2 (-4) | |||
| 10 (+0) | |||
| 5 (-3) | |||
| | |||
'''Senses''' passive | '''Senses''' passive Percezione 10 | ||
''' | '''Linguaggi''' - | ||
'''Challenge''' 0 (10 XP) | '''Challenge''' 0 (10 XP) | ||
'''''Charge'''''. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Forza saving throw or be knocked prone. | |||
'' | '''''Sure-Footed'''''. The goat has advantage on Forza and Destrezza saving throws made against effects that would knock it prone. | ||
###### Actions | ###### Actions | ||
''' | '''''Ram'''''. ''Arma da Mischia Attacco:'' +3 to hit, reach 5 ft., one target. ''Colpito:'' 3 (1d4+1) bludgeoning damage. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Goat --> | |||
Versione delle 15:00, 3 lug 2026
Goat
Medium beast, unaligned
classe Armatura 10
Punti Ferita 4 (1d8)
Velocità 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 12 (+1) | 10 (+0) | 11 (+0) | 2 (-4) | 10 (+0) | 5 (-3) |
Senses passive Percezione 10
Linguaggi -
Challenge 0 (10 XP)
Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Forza saving throw or be knocked prone.
Sure-Footed. The goat has advantage on Forza and Destrezza saving throws made against effects that would knock it prone.
- Actions
Ram. Arma da Mischia Attacco: +3 to hit, reach 5 ft., one target. Colpito: 3 (1d4+1) bludgeoning damage.