Vai al contenuto

Uomo Lucertola: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Lizardfolk (formattato)
Traduzione mostri: Lizardfolk
Riga 2: Riga 2:
''Medium humanoid (lizardfolk), neutral''
''Medium humanoid (lizardfolk), neutral''


'''Armor Class''' 15 (natural armor, shield)
'''[[:Categoria:Classi|classe]] Armatura''' 15 (natural armor, shield)


'''Hit Points''' 22 (4d8+4)
'''Punti Ferita''' 22 (4d8+4)


'''Speed''' 30 ft., swim 30 ft.
'''Velocità''' 30 ft., swim 30 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 7 (-2) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 15 (+2)
| 10 (+0)
| 13 (+1)
| 7 (-2)
| 12 (+1)
| 7 (-2)
|}


'''Skills''' Perception +3, Stealth +4, Survival +5
'''Abilità''' Percezione +3, Furtività +4, Sopravvivenza +5


'''Senses''' passive Perception 13
'''Senses''' passive Percezione 13


'''Languages''' Draconic
'''Linguaggi''' Draconic


'''Challenge''' 1/2 (100 XP)
'''Challenge''' 1/2 (100 XP)


****'''Hold Breath'''**'''. The lizardfolk can hold its breath for 15 minutes.
'''''Hold Breath'''''. The lizardfolk can hold its breath for 15 minutes.


###### Actions
###### Actions


'''**'''Multiattack'''**'''. The lizardfolk makes two melee attacks, each one with a different weapon.
'''''Multiattack'''''. The lizardfolk makes two melee attacks, each one with a different weapon.


'''**'''Bite'''**'''. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) piercing damage.
'''''Bite'''''. ''Arma da Mischia Attacco:'' +4 to hit, reach 5 ft., one target. ''Colpito:'' 5 (1d6+2) piercing damage.


'''**'''Heavy Club'''**'''. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) bludgeoning damage.
'''''Heavy Club'''''. ''Arma da Mischia Attacco:'' +4 to hit, reach 5 ft., one target. ''Colpito:'' 5 (1d6+2) bludgeoning damage.


'''**'''Javelin'''**'''. ''Melee or Ranged Weapon Attack:'' +4 to hit, reach 5 ft. or range 30/120 ft., one target. ''Hit:'' 5 (1d6+2) piercing damage.
'''''Javelin'''''. ''Melee or Arma a Distanza Attacco:'' +4 to hit, reach 5 ft. or range 30/120 ft., one target. ''Colpito:'' 5 (1d6+2) piercing damage.


'''**'''Spiked Shield'''****. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) piercing damage.
'''''Spiked Scudo'''''. ''Arma da Mischia Attacco:'' +4 to hit, reach 5 ft., one target. ''Colpito:'' 5 (1d6+2) piercing damage.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Lizardfolk -->

Versione delle 15:00, 3 lug 2026

Lizardfolk

Medium humanoid (lizardfolk), neutral

classe Armatura 15 (natural armor, shield)

Punti Ferita 22 (4d8+4)

Velocità 30 ft., swim 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 7 (-2) |

Abilità Percezione +3, Furtività +4, Sopravvivenza +5

Senses passive Percezione 13

Linguaggi Draconic

Challenge 1/2 (100 XP)

Hold Breath. The lizardfolk can hold its breath for 15 minutes.

            1. Actions

Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.

Bite. Arma da Mischia Attacco: +4 to hit, reach 5 ft., one target. Colpito: 5 (1d6+2) piercing damage.

Heavy Club. Arma da Mischia Attacco: +4 to hit, reach 5 ft., one target. Colpito: 5 (1d6+2) bludgeoning damage.

Javelin. Melee or Arma a Distanza Attacco: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Colpito: 5 (1d6+2) piercing damage.

Spiked Scudo. Arma da Mischia Attacco: +4 to hit, reach 5 ft., one target. Colpito: 5 (1d6+2) piercing damage.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.