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Berserker: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Berserker (formattato)
Traduzione mostri: Berserker
Riga 2: Riga 2:
''Medium humanoid (any race), any chaotic alignment''
''Medium humanoid (any race), any chaotic alignment''


'''Armor Class''' 13 (hide armor)
'''[[:Categoria:Classi|classe]] Armatura''' 13 (hide armor)


'''Hit Points''' 67 (9d8 + 27)
'''Punti Ferita''' 67 (9d8 + 27)


'''Speed''' 30 ft.
'''Velocità''' 30 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 16 (+3)
| 12 (+1)
| 17 (+3)
| 9 (-1)
| 11 (+0)
| 9 (-1)
|}


'''Senses''' passive Perception 10
'''Senses''' passive Percezione 10


'''Languages''' any one language (usually Common)
'''Linguaggi''' any one language (usually Common)


'''Challenge''' 2 (450 XP)
'''Challenge''' 2 (450 XP)


****'''Reckless'''**'''. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
'''''Reckless'''''. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.


###### Actions
###### Actions


'''**'''Greataxe'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 9 (1d12 + 3) slashing damage.
'''''Greataxe'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one target. ''Colpito:'' 9 (1d12 + 3) slashing damage.


Hailing from uncivilized lands, unpredictable '''berserkers''' come together in war parties and seek conflict wherever they can find it.
Hailing from uncivilized lands, unpredictable '''berserkers''' come together in war parties and seek conflict wherever they can find it.
Riga 46: Riga 29:
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Berserker -->

Versione delle 14:55, 3 lug 2026

Berserker

Medium humanoid (any race), any chaotic alignment

classe Armatura 13 (hide armor)

Punti Ferita 67 (9d8 + 27)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |

Senses passive Percezione 10

Linguaggi any one language (usually Common)

Challenge 2 (450 XP)

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

            1. Actions

Greataxe. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 9 (1d12 + 3) slashing damage.

Hailing from uncivilized lands, unpredictable berserkers come together in war parties and seek conflict wherever they can find it.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.