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Azer: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Azer (formattato)
Traduzione mostri: Azer
Riga 2: Riga 2:
''Medium elemental, lawful neutral''
''Medium elemental, lawful neutral''


'''Armor Class''' 17 (natural armor, shield)
'''[[:Categoria:Classi|classe]] Armatura''' 17 (natural armor, shield)


'''Hit Points''' 39 (6d8+12)
'''Punti Ferita''' 39 (6d8+12)


'''Speed''' 30 ft.
'''Velocità''' 30 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT     | WIS     | CHA     |
! STR
|---------|---------|---------|---------|---------|---------|
| DEX
| 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| ---------
| ---------
| ---------
! 17 (+3)
| 12 (+1)
| 15 (+2)
| 12 (+1)
| 13 (+1)
| 10 (+0)
|}


'''Saving Throws''' Con +4
'''Tiri Salvezza''' Con +4


'''Damage Immunities''' fire, poison
'''Danno Immunities''' fire, poison


'''Condition Immunities''' poisoned
'''Condition Immunities''' poisoned


'''Senses''' passive Perception 11
'''Senses''' passive Percezione 11


'''Languages''' Ignan
'''Linguaggi''' Ignan


'''Challenge''' 2 (450 XP)
'''Challenge''' 2 (450 XP)


****'''Heated Body'''**'''. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
'''''Heated Body'''''. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.


'''**'''Heated Weapons'''**'''. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
'''''Heated Armi'''''. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).


'''**'''Illumination'''**'''. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
'''''Illumination'''''. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.


###### Actions
###### Actions


'''**'''Warhammer'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
'''''Warhammer'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one target. ''Colpito:'' 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Azer -->

Versione delle 14:55, 3 lug 2026

Azer

Medium elemental, lawful neutral

classe Armatura 17 (natural armor, shield)

Punti Ferita 39 (6d8+12)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |

Tiri Salvezza Con +4

Danno Immunities fire, poison

Condition Immunities poisoned

Senses passive Percezione 11

Linguaggi Ignan

Challenge 2 (450 XP)

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Armi. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

            1. Actions

Warhammer. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.