Oni: differenze tra le versioni
Import Monsters_batch2: Oni |
Reimport Monsters: Oni (formattato) |
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| Riga 1: | Riga 1: | ||
== Oni == | |||
''Large giant, lawful evil'' | |||
'''Armor Class''' 16 (chain mail) | '''Armor Class''' 16 (chain mail) | ||
| Riga 9: | Riga 8: | ||
'''Speed''' 30 ft., fly 30 ft. | '''Speed''' 30 ft., fly 30 ft. | ||
| STR | {| class="wikitable" | ||
! STR | |||
| DEX | |||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
! --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
! 19 (+4) | |||
| 11 (+0) | |||
| 16 (+3) | |||
| 14 (+2) | |||
| 12 (+1) | |||
| 15 (+2) | |||
|} | |||
'''Saving Throws''' Dex +3, Con +6, Wis +4, Cha +5 | '''Saving Throws''' Dex +3, Con +6, Wis +4, Cha +5 | ||
| Riga 23: | Riga 39: | ||
'''Challenge''' 7 (2,900 XP) | '''Challenge''' 7 (2,900 XP) | ||
*'''Innate Spellcasting'''*. The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material Components | ****'''Innate Spellcasting'''**'''. The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material Components | ||
At will: | At will: ''darkness'', ''invisibility'' | ||
1/day each: | 1/day each: ''charm person'', ''cone of cold'', ''gaseous form'', ''sleep'' | ||
*'''Magic Weapons'''*. The oni's weapon attacks are magical. | '''**'''Magic Weapons'''**'''. The oni's weapon attacks are magical. | ||
*'''Regeneration'''*. The oni regains 10 hit points at the start of its turn if it has at least 1 hit point. | '''**'''Regeneration'''**'''. The oni regains 10 hit points at the start of its turn if it has at least 1 hit point. | ||
###### Actions | ###### Actions | ||
*'''Multiattack'''*. The oni makes two attacks, either with its claws or its glaive. | '''**'''Multiattack'''**'''. The oni makes two attacks, either with its claws or its glaive. | ||
'''**'''Claw (Oni Form Only)'''**'''. ''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 8 (1d8+4) slashing damage. | |||
*''' | '''**'''Glaive'''**'''. ''Melee Weapon Attack:'' +7 to hit, reach 10 ft., one target. ''Hit:'' 15 (2d10+4) slashing damage, or 9 (1d10+4) slashing damage in Small or Medium form. | ||
*''' | '''**'''Change Shape'''****. The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione delle 08:27, 3 lug 2026
Oni
Large giant, lawful evil
Armor Class 16 (chain mail)
Hit Points 110 (13d10+39)
Speed 30 ft., fly 30 ft.
| STR | DEX | CON | INT | WIS | CHA | --------- | --------- | --------- | --------- | --------- | --------- | 19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
|---|
Saving Throws Dex +3, Con +6, Wis +4, Cha +5
Skills Arcana +5, Deception +8, Perception +4
Senses darkvision 60 ft., passive Perception 14
Languages Common, Giant
Challenge 7 (2,900 XP)
- Innate Spellcasting**. The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material Components
At will: darkness, invisibility
1/day each: charm person, cone of cold, gaseous form, sleep
**Magic Weapons**. The oni's weapon attacks are magical.
**Regeneration**. The oni regains 10 hit points at the start of its turn if it has at least 1 hit point.
- Actions
**Multiattack**. The oni makes two attacks, either with its claws or its glaive.
**Claw (Oni Form Only)**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) slashing damage.
**Glaive**. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10+4) slashing damage, or 9 (1d10+4) slashing damage in Small or Medium form.
**Change Shape****. The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.