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Rakshasa: differenze tra le versioni

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Traduzione AI: Rakshasa
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== Rakshasa ==\n''Media immondo, legale malvagio''\n\n'''Classe Armatura''' 16 (armatura naturale)\n\n'''Punti Ferita''' 110 (13d8+52)\n\n'''Velocità''' 12,2 m\n\n{| class="wikitable"\n! FOR\n| DES\n| COS\n| INT\n| SAG\n| CAR\n! ---------\n| ---------\n| ---------\n| ---------\n| ---------\n| ---------\n! 14 (+2)\n| 17 (+3)\n| 18 (+4)\n| 13 (+1)\n| 16 (+3)\n| 20 (+5)\n|}\n\n'''Abilità''' Inganno +10, Intuizione +8\n\n'''Vulnerabilità ai Danni''' perforanti from magic weapons wielded by buono creatures\n\n'''Immunità ai Danni''' contundenti, perforanti, and taglienti from nonmagical attacks\n\n'''Sensi''' visione al buio 18,3 m, Percezione passiva 13\n\n'''Linguaggi''' Comune, Infernal\n\n'''Grado di Sfida''' 13 (10,000 PE)\n\n****'''Limited Magic Immunity'''**'''. The rakshasa non può essere influenzato or detected by spells of 6th level or lower unless it wishes to be. It has vantaggio on tiri salvezza against all other spells and magical effects.\n\n'''**'''Incantesimi Innati'''**'''. The rakshasa's innate caratteristica da incantatore is Carisma (CD tiro salvezza incantesimi 18, +10 per colpire with attacchi incantesimo). The rakshasa can innately cast the following spells, requiring no material Components\n\nAt will: ''detect thoughts'', ''disguise self'', ''mage hand'', ''minor illusion''\n\n3/day each: ''charm person'', ''detect magic'', ''invisibility'', ''major image'', ''suggestion''\n\n1/day each: ''dominate person'', ''fly'', ''plane shift'', ''true seeing''\n\n###### Azioni\n\n'''**'''Multiattacco'''**'''. The rakshasa makes two claw attacks.\n\n'''**'''Claw'''****. ''Attacco con Arma da Mischia:'' +7 per colpire, portata 1,5 m, un bersaglio. ''Colpito:'' 9 (2d6+2) taglienti danni, and the bersaglio is cursed if it is a creatura. The magical curse takes effect whenever the bersaglio takes a short or long rest, filling the bersaglio's thoughts with horrible images and dreams. The cursed bersaglio gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a ''remove curse'' spell or similar magic.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]
== Rakshasa ==\n''Media immondo, legale malvagio''\n\n'''Classe Armatura''' 16 (armatura naturale)\n\n'''Punti Ferita''' 110 (13d8+52)\n\n'''Velocità''' 12,2 m\n\n{| class="wikitable"\n! FOR\n| DES\n| COS\n| INT\n| SAG\n| CAR\n! ---------\n| ---------\n| ---------\n| ---------\n| ---------\n| ---------\n! 14 (+2)\n| 17 (+3)\n| 18 (+4)\n| 13 (+1)\n| 16 (+3)\n| 20 (+5)\n|}\n\n'''Abilità''' Inganno +10, Intuizione +8\n\n'''Damage Vulnerabilities''' perforanti from magic weapons wielded by good creatures\n\n'''Immunità ai Danni''' contundenti, perforanti, and taglienti from nonmagical attacks\n\n'''Sensi''' visione al buio 18,3 m, Percezione passiva 13\n\n'''Linguaggi''' Comune, Infernal\n\n'''Grado di Sfida''' 13 (10,000 PE)\n\n'''''''''Limited Magic Immunity'''''''''. The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has vantaggio on tiri salvezza against all other spells and magical effects.\n\n'''''''''Incantesimi Innati'''''''''. The rakshasa's innate spellcasting ability is Charisma (CD tiro salvezza incantesimi 18, +10 per colpire with spell attacks). The rakshasa can innately cast the following spells, requiring no material Components\n\nAt will: ''detect thoughts'', ''disguise self'', ''mage hand'', ''minor illusion''\n\n3/day each: ''charm person'', ''detect magic'', ''invisibility'', ''major image'', ''suggestion''\n\n1/day each: ''dominate person'', ''fly'', ''plane shift'', ''true seeing''\n\n###### Azioni\n\n'''''''''Multiattacco'''''''''. The rakshasa makes two claw attacks.\n\n'''''''''Claw'''''''''. ''Attacco con Arma da Mischia:'' +7 per colpire, portata 1,5 m, un bersaglio. ''Hit:'' 9 (2d6+2) taglienti danni, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a ''remove curse'' spell or similar magic.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]
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Versione delle 21:22, 3 lug 2026

== Rakshasa ==\nMedia immondo, legale malvagio\n\nClasse Armatura 16 (armatura naturale)\n\nPunti Ferita 110 (13d8+52)\n\nVelocità 12,2 m\n\n{| class="wikitable"\n! FOR\n| DES\n| COS\n| INT\n| SAG\n| CAR\n! ---------\n| ---------\n| ---------\n| ---------\n| ---------\n| ---------\n! 14 (+2)\n| 17 (+3)\n| 18 (+4)\n| 13 (+1)\n| 16 (+3)\n| 20 (+5)\n|}\n\nAbilità Inganno +10, Intuizione +8\n\nDamage Vulnerabilities perforanti from magic weapons wielded by good creatures\n\nImmunità ai Danni contundenti, perforanti, and taglienti from nonmagical attacks\n\nSensi visione al buio 18,3 m, Percezione passiva 13\n\nLinguaggi Comune, Infernal\n\nGrado di Sfida 13 (10,000 PE)\n\n''''Limited Magic Immunity''''. The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has vantaggio on tiri salvezza against all other spells and magical effects.\n\n''''Incantesimi Innati''''. The rakshasa's innate spellcasting ability is Charisma (CD tiro salvezza incantesimi 18, +10 per colpire with spell attacks). The rakshasa can innately cast the following spells, requiring no material Components\n\nAt will: detect thoughts, disguise self, mage hand, minor illusion\n\n3/day each: charm person, detect magic, invisibility, major image, suggestion\n\n1/day each: dominate person, fly, plane shift, true seeing\n\n###### Azioni\n\n''''Multiattacco''''. The rakshasa makes two claw attacks.\n\n''''Claw''''. Attacco con Arma da Mischia: +7 per colpire, portata 1,5 m, un bersaglio. Hit: 9 (2d6+2) taglienti danni, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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