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Duergar: differenze tra le versioni

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== Duergar ==
== Duergar ==\n''Media umanoide (nano), legale malvagio''\n\n'''[[:Categoria:Classi|classe]] Armatura''' 16 (scale mail, scudo)\n\n'''Punti Ferita''' 26 (4d8+8)\n\n'''Velocità''' 25 m\n\n| FOR | DES | COS | INT | SAG | CAR |\n|---------|---------|---------|---------|---------|--------|\n| 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |\n\n'''Danno Resistenze''' veleno\n\n'''Sensi''' scurovisione 120 m, passive Percezione 10\n\n'''Linguaggi''' Nanico, Undercommon\n\n'''Grado di Sfida''' 1 (200 PE)\n\n'''''Duergar Resilience'''''. The duergar has vantaggio on tiro salvezzas against veleno, incantesimi, and illusions, as well as to resist being ammaliata or paralizzata.\n\n'''''Sunlight Sensitivity'''''. While in sunlight, the duergar has svantaggio on tiro per colpires, as well as on Saggezza (Percezione) checks that rely on sight.\n\n###### Azioni\n\n'''''Engrande (Ricaricas after a Short or Riposo Lungo)'''''. For 1 minute, the duergar magiaoly increases in taglia, along with anything it is wearing or carrying. While engranded, the duergar is Grande, doubles its danno dice on Forza-based arma attacchi (included in the attacchi), and makes Forza checks and Forza tiro salvezzas with vantaggio. If the duergar lacks the room to become Grande, it attains the maximum taglia possible in the space available.\n\n'''''War Pick'''''. ''Arma da Mischia Attacco:'' +4 a colpire, portata 5 m, un bersaglio. ''Colpito:'' 6 (1d8+2) perforanti danno, or 11 (2d8+2) perforanti danno while engranded.\n\n'''''Javelin'''''. ''Mischia or Arma a Distanza Attacco:'' +4 a colpire, portata 5 m or gittata 30/120 m, un bersaglio. ''Colpito:'' 5 (1d6+2) perforanti danno, or 9 (2d6+2) perforanti danno while engranded.\n\n'''''Invisibility (Ricaricas after a Short or Riposo Lungo)'''''. The duergar magiaoly turns invisibile until it attacchi, casts a incantesimo, or uses its Engrande, or until its concentrazione is broken, up to 1 hour (as if concentrating on a incantesimo). Any equipaggiamento the duergar wears or carries is invisibile with it.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]\n\n
''Media umanoide (dwarf), legale malvagio''
 
'''[[:Categoria:Classi|classe]] Armatura''' 16 (scale mail, shield)
 
'''Punti Ferita''' 26 (4d8+8)
 
'''Velocità''' 25 m
 
| FOR | DES | COS | INT | SAG | CAR |
|---------|---------|---------|---------|---------|--------|
| 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
 
'''Danno Resistances''' veleno
 
'''Sensi''' scurovisione 120 m, passive Percezione 10
 
'''Linguaggi''' Dwarvish, Undercommon
 
'''Grado di Sfida''' 1 (200 PE)
 
'''''Duergar Resilience'''''. The duergar has vantaggio on tiro salvezzas against veleno, spells, and illusions, as well as to resist being ammaliata or paralizzata.
 
'''''Sunlight Sensitivity'''''. While in sunlight, the duergar has svantaggio on attack rolls, as well as on Saggezza (Percezione) checks that rely on sight.
 
###### Azioni
 
'''''Engrande (Ricaricas after a Short or Riposo Lungo)'''''. For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While engranded, the duergar is Grande, doubles its damage dice on Forza-based weapon attacks (included in the attacks), and makes Forza checks and Forza tiro salvezzas with vantaggio. If the duergar lacks the room to become Grande, it attains the maximum size possible in the space available.
 
'''''War Pick'''''. ''Arma da Mischia Attacco:'' +4 a colpire, portata 5 m, un bersaglio. ''Colpito:'' 6 (1d8+2) perforanti damage, or 11 (2d8+2) perforanti damage while engranded.
 
'''''Javelin'''''. ''Melee or Arma a Distanza Attacco:'' +4 a colpire, portata 5 m or gittata 30/120 m, un bersaglio. ''Colpito:'' 5 (1d6+2) perforanti damage, or 9 (2d6+2) perforanti damage while engranded.
 
'''''Invisibility (Ricaricas after a Short or Riposo Lungo)'''''. The duergar magically turns invisibile until it attacks, casts a spell, or uses its Engrande, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisibile with it.
 
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
<!-- Originale: Duergar -->
<!-- Tradotto AI 2026-07-03 -->

Versione delle 02:55, 4 lug 2026

== Duergar ==\nMedia umanoide (nano), legale malvagio\n\nclasse Armatura 16 (scale mail, scudo)\n\nPunti Ferita 26 (4d8+8)\n\nVelocità 25 m\n\n| FOR | DES | COS | INT | SAG | CAR |\n|---------|---------|---------|---------|---------|--------|\n| 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |\n\nDanno Resistenze veleno\n\nSensi scurovisione 120 m, passive Percezione 10\n\nLinguaggi Nanico, Undercommon\n\nGrado di Sfida 1 (200 PE)\n\nDuergar Resilience. The duergar has vantaggio on tiro salvezzas against veleno, incantesimi, and illusions, as well as to resist being ammaliata or paralizzata.\n\nSunlight Sensitivity. While in sunlight, the duergar has svantaggio on tiro per colpires, as well as on Saggezza (Percezione) checks that rely on sight.\n\n###### Azioni\n\nEngrande (Ricaricas after a Short or Riposo Lungo). For 1 minute, the duergar magiaoly increases in taglia, along with anything it is wearing or carrying. While engranded, the duergar is Grande, doubles its danno dice on Forza-based arma attacchi (included in the attacchi), and makes Forza checks and Forza tiro salvezzas with vantaggio. If the duergar lacks the room to become Grande, it attains the maximum taglia possible in the space available.\n\nWar Pick. Arma da Mischia Attacco: +4 a colpire, portata 5 m, un bersaglio. Colpito: 6 (1d8+2) perforanti danno, or 11 (2d8+2) perforanti danno while engranded.\n\nJavelin. Mischia or Arma a Distanza Attacco: +4 a colpire, portata 5 m or gittata 30/120 m, un bersaglio. Colpito: 5 (1d6+2) perforanti danno, or 9 (2d6+2) perforanti danno while engranded.\n\nInvisibility (Ricaricas after a Short or Riposo Lungo). The duergar magiaoly turns invisibile until it attacchi, casts a incantesimo, or uses its Engrande, or until its concentrazione is broken, up to 1 hour (as if concentrating on a incantesimo). Any equipaggiamento the duergar wears or carries is invisibile with it.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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