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Import Monsters_batch2: Jackal
 
Reimport Monsters: Jackal (formattato)
Riga 1: Riga 1:
### Jackal
=== Jackal ===
 
''Small beast, unaligned''
*Small beast, unaligned*


'''Armor Class''' 12
'''Armor Class''' 12
Riga 9: Riga 8:
'''Speed''' 40 ft.
'''Speed''' 40 ft.


| STR   | DEX     | CON     | INT   | WIS     | CHA   |
{| class="wikitable"
|--------|---------|---------|--------|---------|--------|
! STR
| 8 (-1) | 15 (+2) | 11 (+0) | 3 (-4) | 12 (+1) | 6 (-2) |
| DEX
| CON
| INT
| WIS
| CHA
! --------
| ---------
| ---------
| --------
| ---------
| --------
! 8 (-1)
| 15 (+2)
| 11 (+0)
| 3 (-4)
| 12 (+1)
| 6 (-2)
|}


'''Skills''' Perception +3
'''Skills''' Perception +3
Riga 21: Riga 37:
'''Challenge''' 0 (10 XP)
'''Challenge''' 0 (10 XP)


*'''Keen Hearing and Smell'''*. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
****'''Keen Hearing and Smell'''**'''. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.


*'''Pack Tactics'''*. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
'''**'''Pack Tactics'''**'''. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.


###### Actions
###### Actions


*'''Bite'''*. *Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 1 (1d4-1) piercing damage.
'''**'''Bite'''****. ''Melee Weapon Attack:'' +1 to hit, reach 5 ft., one target. ''Hit:'' 1 (1d4-1) piercing damage.
 
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Jackal

Small beast, unaligned

Armor Class 12

Hit Points 3 (1d6)

Speed 40 ft.

STR DEX CON INT WIS CHA -------- --------- --------- -------- --------- -------- 8 (-1) 15 (+2) 11 (+0) 3 (-4) 12 (+1) 6 (-2)

Skills Perception +3

Senses passive Perception 13

Languages -

Challenge 0 (10 XP)

        • Keen Hearing and Smell**. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

**Pack Tactics**. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.

            1. Actions

**Bite****. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4-1) piercing damage.

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