Imp (Diavolo): differenze tra le versioni
Traduzione mostri: Imp (Devil) |
Traduzione AI: Imp_(Devil) |
||
| Riga 2: | Riga 2: | ||
''Tiny fiend (devil, shapechanger), lawful evil'' | ''Tiny fiend (devil, shapechanger), lawful evil'' | ||
''' | '''Classe Armatura''' 13 | ||
'''Punti Ferita''' 10 (3d4+3) | '''Punti Ferita''' 10 (3d4+3) | ||
| Riga 18: | Riga 18: | ||
'''Danno Immunities''' fire, poison | '''Danno Immunities''' fire, poison | ||
''' | '''Immunità alle Condizioni''' poisoned | ||
''' | '''Sensi''' darkvision 120 ft., passive Percezione 11 | ||
'''Linguaggi''' Infernal, Common | '''Linguaggi''' Infernal, Common | ||
''' | '''Grado di Sfida''' 1 (200 XP) | ||
'''''Shapechanger'''''. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. | '''''Shapechanger'''''. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. | ||
| Riga 41: | Riga 41: | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
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Versione delle 20:24, 3 lug 2026
Imp (Diavolo)
Tiny fiend (devil, shapechanger), lawful evil
Classe Armatura 13
Punti Ferita 10 (3d4+3)
Velocità 20 ft., fly 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|---------|---------|---------| | 6 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Abilità Ingannare +4, Intuizione +3, Persuasione +4, Furtività +5
Danno Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Danno Immunities fire, poison
Immunità alle Condizioni poisoned
Sensi darkvision 120 ft., passive Percezione 11
Linguaggi Infernal, Common
Grado di Sfida 1 (200 XP)
Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Diavolo's Sight. Magical darkness doesn't impede the imp's darkvision.
Magic Resistenza. The imp has advantage on saving throws against spells and other magical effects.
- Actions
Sting (Bite in Bestia Form). Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 5 (1d4+3) piercing damage, and the target must make on a DC 11 Costituzione saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
Invisibility. The imp magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.