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Grimlock: differenze tra le versioni

Da D&D Next.
Import Monsters_batch2: Grimlock
 
Reimport Monsters: Grimlock (formattato)
Riga 1: Riga 1:
## Grimlock
== Grimlock ==
 
''Medium humanoid (grimlock), neutral evil''
*Medium humanoid (grimlock), neutral evil*


'''Armor Class''' 11
'''Armor Class''' 11
Riga 9: Riga 8:
'''Speed''' 30 ft.
'''Speed''' 30 ft.


| STR     | DEX     | CON     | INT   | WIS   | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|--------|--------|
! STR
| 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 6 (-2) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| --------
| --------
! 16 (+3)
| 12 (+1)
| 12 (+1)
| 9 (-1)
| 8 (-1)
| 6 (-2)
|}


'''Skills''' Athletics +5, Perception +3, Stealth +3
'''Skills''' Athletics +5, Perception +3, Stealth +3
Riga 23: Riga 39:
'''Challenge''' 1/4 (50 XP)
'''Challenge''' 1/4 (50 XP)


*'''Blind Senses'''*. The grimlock can't use its blindsight while deafened and unable to smell.
****'''Blind Senses'''**'''. The grimlock can't use its blindsight while deafened and unable to smell.


*'''Keen Hearing and Smell'''*. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
'''**'''Keen Hearing and Smell'''**'''. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.


*'''Stone Camouflage'''*. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
'''**'''Stone Camouflage'''**'''. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.


###### Actions
###### Actions


*'''Spiked Bone Club'''*. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 5 (1d4+3) bludgeoning damage plus 2 (1d4) piercing damage.
'''**'''Spiked Bone Club'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d4+3) bludgeoning damage plus 2 (1d4) piercing damage.
 
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Grimlock

Medium humanoid (grimlock), neutral evil

Armor Class 11

Hit Points 11 (2d8+2)

Speed 30 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- -------- -------- 16 (+3) 12 (+1) 12 (+1) 9 (-1) 8 (-1) 6 (-2)

Skills Athletics +5, Perception +3, Stealth +3

Condition Immunities blinded

Senses blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Perception 13

Languages Undercommon

Challenge 1/4 (50 XP)

        • Blind Senses**. The grimlock can't use its blindsight while deafened and unable to smell.

**Keen Hearing and Smell**. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

**Stone Camouflage**. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

            1. Actions

**Spiked Bone Club****. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage plus 2 (1d4) piercing damage.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.