Priest: differenze tra le versioni
Reimport Monsters: Priest (formattato) |
Rimosso da Categoria:Mostri (NPC inglese) |
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| (2 versioni intermedie di 2 utenti non mostrate) | |||
| Riga 1: | Riga 1: | ||
=== Priest === | === Priest === | ||
'' | ''Media umanoide (any race), qualsiasi allineamento'' | ||
''' | '''[[:Categoria:Classi|classe]] Armatura''' 13 (chain shirt) | ||
''' | '''Punti Ferita''' 27 (5d8 + 5) | ||
''' | '''Velocità''' 9 m | ||
| STR | DEX | CON | INT | WIS | CHA | | |||
|---------|---------|---------|---------|---------|---------| | |||
| DEX | | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | | ||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| 10 (+0) | |||
| 12 (+1) | |||
| 13 (+1) | |||
| 16 (+3) | |||
| 13 (+1) | |||
| | |||
''' | '''Abilità''' Medicina +7, Persuasionee +3, Religionee +5 | ||
''' | '''Sensi''' passive Percezione 13 | ||
''' | '''Linguaggi''' any two languages | ||
''' | '''Grado di Sfida''' 2 (450 PE) | ||
'''''Divine Eminence'''''. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiante damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st. | |||
''' | '''''Lancio di [[:Categoria:Incantesimi|incantesimi]]'''''. The priest is a 5th-level spellcaster. Its spellcasting ability is Saggezza (CD tiro salvezza incantesimi 13, +5 a colpire with spell attacks). The priest has the following cleric spells prepared: | ||
Trucchetti (a volontà): ''light'', ''sacred flame'', ''thaumaturgy'' | |||
1st level (4 slots): ''cure wounds'', ''guiding bolt'', ''sanctuary'' | 1st level (4 slots): ''cure wounds'', ''guiding bolt'', ''sanctuary'' | ||
2nd level (3 slots): ''lesser restoration'', ''spiritual weapon'' | 2nd level (3 slots): ''lesser restoration'', ''spiritual weapon'' | ||
3rd level (2 slots): ''dispel magic'', ''spirit guardians'' | 3rd level (2 slots): ''dispel magic'', ''spirit guardians'' | ||
###### | ###### Azioni | ||
''' | '''''Mace'''''. ''Arma da Mischia Attacco:'' +2 a colpire, portata 1.5 m, un bersaglio. ''Colpito:'' 3 (1d6) contundenti damage. | ||
'''Priests''' bring the teachings of their gods to the common folk. They are the spiritual leaders of temples and shrines and often hold positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. | '''Priests''' bring the teachings of their gods to the common folk. They are the spiritual leaders of temples and shrines and often hold positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. | ||
| Riga 55: | Riga 38: | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Tradotto AI 2026-07-03 --> | |||
Versione attuale delle 15:37, 30 lug 2026
Priest
Media umanoide (any race), qualsiasi allineamento
classe Armatura 13 (chain shirt)
Punti Ferita 27 (5d8 + 5)
Velocità 9 m
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Abilità Medicina +7, Persuasionee +3, Religionee +5
Sensi passive Percezione 13
Linguaggi any two languages
Grado di Sfida 2 (450 PE)
Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiante damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Lancio di incantesimi. The priest is a 5th-level spellcaster. Its spellcasting ability is Saggezza (CD tiro salvezza incantesimi 13, +5 a colpire with spell attacks). The priest has the following cleric spells prepared:
Trucchetti (a volontà): light, sacred flame, thaumaturgy 1st level (4 slots): cure wounds, guiding bolt, sanctuary 2nd level (3 slots): lesser restoration, spiritual weapon 3rd level (2 slots): dispel magic, spirit guardians
- Azioni
Mace. Arma da Mischia Attacco: +2 a colpire, portata 1.5 m, un bersaglio. Colpito: 3 (1d6) contundenti damage.
Priests bring the teachings of their gods to the common folk. They are the spiritual leaders of temples and shrines and often hold positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites.
A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.