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Guard: differenze tra le versioni

Da D&D Next.
Import Monsters_batch2: Guard
 
Rimosso da Categoria:Mostri (NPC inglese)
 
(3 versioni intermedie di 2 utenti non mostrate)
Riga 1: Riga 1:
### Guard
=== Guard ===
''Medium humanoid (any race), any alignment''


*Medium humanoid (any race), any alignment*
'''Classe Armatura''' 16 (chain shirt, shield)


'''Armor Class''' 16 (chain shirt, shield)
'''Punti Ferita''' 11 (2d8 + 2)


'''Hit Points''' 11 (2d8 + 2)
'''Velocità''' 30 ft.
 
'''Speed''' 30 ft.


| STR    | DEX    | CON    | INT    | WIS    | CHA    |
| STR    | DEX    | CON    | INT    | WIS    | CHA    |
Riga 13: Riga 12:
| 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
| 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |


'''Skills''' Perception +2
'''Abilità''' Percezione +2


'''Senses''' passive Perception 12
'''Sensi''' passive Percezione 12


'''Languages''' any one language (usually Common)
'''Linguaggi''' any one language (usually Common)


'''Challenge''' 1/8 (25 XP)
'''Grado di Sfida''' 1/8 (25 XP)


###### Actions
###### Actions


*'''Spear'''*. *Melee or Ranged Weapon Attack:* +3 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
'''''Spear'''''. ''Melee or Arma a Distanza Attacco:'' +3 to hit, reach 5 ft. or range 20/60 ft., one target. ''Colpito:'' 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.


'''Guards''' include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
'''Guards''' include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
 
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Tradotto AI 2026-07-03 -->

Versione attuale delle 15:37, 30 lug 2026

Guard

Medium humanoid (any race), any alignment

Classe Armatura 16 (chain shirt, shield)

Punti Ferita 11 (2d8 + 2)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |

Abilità Percezione +2

Sensi passive Percezione 12

Linguaggi any one language (usually Common)

Grado di Sfida 1/8 (25 XP)

            1. Actions

Spear. Melee or Arma a Distanza Attacco: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Colpito: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.