Vai al contenuto

Rakshasa: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Rakshasa (formattato)
 
Import SRD 5.1 IT (bot)
Etichetta: Ripristino manuale
 
(7 versioni intermedie di 2 utenti non mostrate)
Riga 1: Riga 1:
== Rakshasa ==
{{VersionPage
''Medium fiend, lawful evil''
|nome=Rakshasa
 
|pagina_51=Rakshasa/5.1
'''Armor Class''' 16 (natural armor)
|pagina_521=
 
|diff=
'''Hit Points''' 110 (13d8+52)
}}
 
'''Speed''' 40 ft.
 
{| class="wikitable"
! STR
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| ---------
| ---------
| ---------
! 14 (+2)
| 17 (+3)
| 18 (+4)
| 13 (+1)
| 16 (+3)
| 20 (+5)
|}
 
'''Skills''' Deception +10, Insight +8
 
'''Damage Vulnerabilities''' piercing from magic weapons wielded by good creatures
 
'''Damage Immunities''' bludgeoning, piercing, and slashing from nonmagical attacks
 
'''Senses''' darkvision 60 ft., passive Perception 13
 
'''Languages''' Common, Infernal
 
'''Challenge''' 13 (10,000 XP)
 
****'''Limited Magic Immunity'''**'''. The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects.
 
'''**'''Innate Spellcasting'''**'''. The rakshasa's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The rakshasa can innately cast the following spells, requiring no material Components
 
At will: ''detect thoughts'', ''disguise self'', ''mage hand'', ''minor illusion''
 
3/day each: ''charm person'', ''detect magic'', ''invisibility'', ''major image'', ''suggestion''
 
1/day each: ''dominate person'', ''fly'', ''plane shift'', ''true seeing''
 
###### Actions
 
'''**'''Multiattack'''**'''. The rakshasa makes two claw attacks.
 
'''**'''Claw'''****. ''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 9 (2d6+2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a ''remove curse'' spell or similar magic.
 
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]

Versione attuale delle 11:38, 26 lug 2026


Caratteristiche
FOR
14 (+2)
DES
17 (+3)
COS
18 (+4)
INT
13 (+1)
SAG
16 (+3)
CAR
20 (+5)
Taglia Media
Tipo Immondo
Allineamento legale malvagio
Classe Armatura 16 (armatura naturale)
Punti Ferita 110 (13d8 + 52)
Velocità 12 m
Tiri Salvezza
Abilità Inganno +10, Intuizione +8
Sensi Percezione passiva 13, scurovisione 18 m
Linguaggi Comune, Infernale
GS 13 (10.000 PE)
Immunità
Resistenze
Vulnerabilità

Tratti

Azioni

{{:}}