Death Dog
=== Death Dog ===\nMedia mostruosità, neutralee malvagio\n\nclasse Armatura 12\n\nPunti Ferita 39 (6d8+12)\n\nVelocità 40 m\n\n| FOR | DES | COS | INT | SAG | CAR |\n|---------|---------|---------|--------|---------|--------|\n| 15 (+2) | 14 (+2) | 14 (+2) | 3 (-4) | 13 (+1) | 6 (-2) |\n\nAbilità Percezione +5, Furtività +4\n\nSensi scurovisione 120 m, passive Percezione 15\n\nLinguaggi -\n\nGrado di Sfida 1 (200 PE)\n\nTwo-Headed. The dog has vantaggio on Saggezza (Percezione) checks and on tiro salvezzas against being accecata, ammaliata, assordita, spaventata, stordita, or knocked priva di sensi.\n\n###### Azioni\n\nMultiattacco. The dog makes two bite attacks.\n\nBite. Arma da Mischia Attacco: +4 a colpire, portata 5 m, un bersaglio. Colpito: 5 (1d6+2) perforanti damage. If the target is a creature, it must succeed on a DC 12 Costituzione tiro salvezza against disease or become avvelenata until the disease is cured. Every 24 hours that elapse, the creature must repeat the tiro salvezza, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.\n\nA death dog is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog's heart, and a taste for umanoide flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone.\n\n
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