Young White Dragon (Cromatico)
Young White Dragon (Chromatic)
Large dragon, chaotic evil
Armor Class 17 (natural armor)
Hit Points 133 (14d10+56)
Speed 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
| STR | DEX | CON | INT | WIS | CHA | --------- | --------- | --------- | -------- | --------- | --------- | 18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) |
|---|
Saving Throws Dex +3, Con +7, Wis +3, Cha +4
Skills Perception +6, Stealth +3
Damage Immunities cold
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages Common, Draconic
Challenge 6 (2,300 XP)
- Ice Walk**. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.
- Actions
**Multiattack**. The dragon makes three attacks: one with its bite and two with its claws.
**Bite**. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10+4) piercing damage plus 4 (1d8) cold damage.
**Claw**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.
**Cold Breath (Recharge 5-6)****. The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.