Polpo Gigante
Gigante Octopus
Grande bestia, non allineato
classe Armatura 11
Punti Ferita 52 (8d10+8)
Velocità 10 m, swim 60 m
| FOR | DES | COS | INT | SAG | CAR | |---------|---------|---------|--------|---------|--------| | 17 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 10 (+0) | 4 (-3) |
Abilità Percezione +4, Furtività +5
Sensi scurovisione 60 m, passive Percezione 14
Linguaggi -
Grado di Sfida 1 (200 PE)
Hold Breath. While out of water, the octopus can hold its breath for 1 hour.
Underwater Camouflage. The octopus has vantaggio on Destrezza (Furtività) checks made while underwater.
Water Breathing. The octopus can breathe only underwater.
- Azioni
Tentacles. Arma da Mischia Attacco: +5 a colpire, portata 15 m, un bersaglio. Colpito: 10 (2d6+3) contundenti damage. If the target is a creature, it is afferrata (escape DC 16). Until this grapple ends, the target is trattenuta, and the octopus can't use its tentacles on another target.
Ink Cloud (Ricaricas after a Short or Riposo Lungo). A 20- foot radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.