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Crescita di Spini

Da D&D Next.
Versione del 7 lug 2026 alle 11:27 di AI Translator (discussione | contributi) (Import SRD 5.1 bulk)
  • 2°-level Trasmutazione*

Tempo di Lancio: 1 azione

Gittata: 150 metri

Componenti: V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)

Durata: concentrazione, up to 10 minuti

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 metri it travels.

The transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.