Flaming Sphere
- 2°-level Coniurazione*
Tempo di Lancio: 1 azione
Gittata: 60 metri
Componenti: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)
Durata: concentrazione, up to 1 minuto
A 5-foot diameter sphere of fuoco appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 metri of the sphere must make a Dexterity tiro salvezza. The creature takes 2d6 fuoco damage on a failed save, or half as much damage on a successful one.
As a bonus azione, you can move the sphere up to 30 metri. If you ram the sphere into a creature, that creature must make the tiro salvezza against the sphere's damage, and the sphere stops moving this turn.
When you move the sphere, you can direct it over barriers up to 5 metri tall and jump it across pits up to 10 metri wide. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 metri.
- At Higher Levels*. When you cast this spell using a slot incantesimo of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.