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Raise Dead

Da D&D Next.
      1. Alzare i Morti
  • 5° livello, necromancy*

Tempo di Lancio: 1 ora

Gittata: Contatto

Componenti: V, S, M (a diamond worth at least 500 gp, which the spell consumes)

Durata: Istantanea

Riporti a dead creatura you touch to life, provided that it has been dead no longer than 10 giorni. If the creatura's soul is both volontaria and at liberty to rejoin the body, the creatura returns to life with 1 punto ferita.

This spell also neutraleizes any poisons and cures nonmagical diseases that affected the creatura at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creatura returns to life. The spell can't return an undead creatura to life.

This spell closes all mortal wounds, but it doesn't restore missing body parts. If the creatura is lacking body parts or organs integral for its survival-its head, for instance-the spell automatically fails.

Coming back from the dead is an ordeal. The bersaglio takes a -4 penalty to all tiro per colpires, tiro salvezzas, and ability checks. Every time the bersaglio finishes a long rest, the penalty is reduced by 1 until it disappears.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.