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Prismatic Wall

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Versione del 4 lug 2026 alle 02:32 di Maintenance script (discussione | contributi) (Traduzione italiana batch 7)

Prismatic Wall

  • 9° livello, Abiurazione*

Tempo di Lancio: 1 azione

Gittata: 18 m

Componenti: V, S

Durata: 10 minuti

The incantesimo no longer refers to a rod of cancellation, and the text clarifies that dissolvi magie works solo contro the violet layer.

A shimmering, multicolored piano of light forms a vertical opaque muro-fino a 27 m long, 9 m high, and 1 inch thick-centered on a punto tu can see entro range. Alternatively, tu can shape the muro in a sphere fino a 9 m in diameter centered on a punto tu sceglie entro range. The muro remains in place for the durata. If tu posizione the muro so that it passes attraverso a spazio occupied by a creatura, the incantesimo fails, and tuo azione and the incantesimo slot are wasted.

The muro sheds bright light out to a range of 30 m and dim light for an additional 30 m. Tu and creature tu designate at the time tu cast the incantesimo can pass attraverso and remain near the muro senza harm. If another creatura that can see the muro moves to entro 6 m of it or starts its turn there, the creatura must succeed on a Costituzione tiro salvezza or become accecato for 1 minuto.

The muro consists of seven layers, ciascun with a different color. When a creatura attempts to reach in or pass attraverso the muro, it does so one layer at a time attraverso tutti the muro's layers. As it passes or reaches attraverso ciascun layer, the creatura must make a Destrezza tiro salvezza or be influenzato by that layer's properties as described sotto.

The muro can be distrutto, anche one layer at a time, in order from red to violet, by means specific to ciascun layer. Once a layer is distrutto, it remains so for the durata of the incantesimo. An antimagic field has no effect on it.

- Red. The creatura subisce 10d6 danni da fuoco se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce. While this layer is in place, non magico ranged attacks can't pass attraverso the muro. The layer can be distrutto by dealing almeno 25 danni da freddo to it. - Orange. The creatura subisce 10d6 acid danno se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce. While this layer is in place, magico ranged attacks can't pass attraverso the muro. The layer is distrutto by a strong wind. - Yellow. The creatura subisce 10d6 danni da fulmine se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce. This layer can be distrutto by dealing almeno 60 danni da forza to it. - Green. The creatura subisce 10d6 danni da veleno se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce. A passwall incantesimo, or another incantesimo of equal or greater level that can open a portale on a solid superficie, distrugge this layer. - Blue. The creatura subisce 10d6 danni da freddo se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce. This layer can be distrutto by dealing almeno 25 danni da fuoco to it. - Indigo. On a tiro salvezza fallito, the creatura is trattenuto. It must then make a Costituzione tiro salvezza at the termina of ciascun of its turns. If it successfully saves tre volte, l'incantesimo termina. If it fails its save tre volte, it permanently turns to pietra and is subjected to the pietrificato condition. The successes and failures don't need to be consecutive; keep track of entrambi until the creatura collects three of a kind. While this layer is in place, spells can't be cast attraverso the muro. The layer is distrutto by bright light shed by a daylight incantesimo or a similar incantesimo of equal or higher level. - Violet. On a tiro salvezza fallito, the creatura is accecato. It must then make a Saggezza tiro salvezza at the start of tuo next turn. A tiro salvezza riuscito termina the blindness. If it fails that save, the creatura is transported to another piano of the GM's choosing and is no longer accecato. (Typically, a creatura that is on a piano that isn't its home piano is banished home, mentre other creature are usually cast in the Astral or Ethereal planes.) This layer is distrutto by a dispel magic incantesimo or a similar incantesimo of equal or higher level that can termina spells and magico effects.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.