Symbol
Symbol
- 7° livello, Abiurazione*
Tempo di Lancio: 1 minuto
Gittata: Contatto
Componenti: V, S, M (mercury, phosphorus, and powdered diamond and opal with a total value of at least 1,000 gp, which the spell consumes)
Durata: Until dispelled or triggered
When tu cast this incantesimo, tu inscribe a harmful glyph either on a superficie (come a section of pavimento, a muro, or a table) or entro an oggetto that can be closed to conceal the glyph (come a book, a scroll, or a treasure chest). If tu sceglie a superficie, the glyph can cover an area of the superficie non più grande di 10 m in diameter. If tu sceglie an oggetto, that oggetto must remain in its place; if the oggetto is moved più di 10 m from where tu cast this incantesimo, the glyph is broken, and the incantesimo termina senza being triggered.
The glyph is nearly invisibile, requiring an Intelligenza (Indagare) check contro tuo CD del tiro salvezza to find it.
Tu decide what triggers the glyph quando tu cast the incantesimo. For glyphs inscribed on a superficie, the most typical triggers include touching or stepping on the glyph, removing another oggetto covering it, approaching entro a certain distance of it, or manipulating the oggetto that holds it. For glyphs inscribed entro an oggetto, the most common triggers are opening the oggetto, approaching entro a certain distance of it, or seeing or reading the glyph.
Tu can further refine the trigger so the incantesimo is activated solo sotto certain circumstances or according to a creatura's physical characteristics (come height or weight), or physical kind (for example, the ward could be set to influenza hags or shapechangers). Tu can anche specify creature that don't trigger the glyph, come those who say a certain password.
When tu inscribe the glyph, sceglie one of the options sotto for its effect. Once triggered, the glyph glows, filling a 60-m radius sphere with dim light for 10 minuti, dopo which time the incantesimo termina. Each creatura in the sphere quando the glyph activates is targeted by its effect, as is a creatura that enters the sphere for the first time on a turn or termina its turn there.
Death. Each bersaglio must make a Costituzione tiro salvezza, taking 10d10 danni necrotici se il tiro salvezza fallisce, or metà as much damage on a tiro salvezza riuscito.
Discord. Each bersaglio must make a Costituzione tiro salvezza. On a tiro salvezza fallito, a bersaglio bickers and argues with other creature for 1 minuto. During this time, it is incapable of meaningful communication and has svantaggio on attacco rolls and ability checks.
Fear. Each bersaglio must make a Saggezza tiro salvezza and becomes spaventato for 1 minuto se il tiro salvezza fallisce. While spaventato, the bersaglio drops whatever it is holding and must muovere almeno 30 m away from the glyph on ciascun of its turns, if able.
Hopelessness. Each bersaglio must make a Carisma tiro salvezza. On a tiro salvezza fallito, the bersaglio is overwhelmed with despair for 1 minuto. During this time, it can't attacco or bersaglio qualsiasi creatura with harmful abilities, spells, or other magico effects.
Insanity. Each bersaglio must make an Intelligenza tiro salvezza. On a tiro salvezza fallito, the bersaglio is driven insane for 1 minuto. An insane creatura can't subisce azioni, can't understand what other creature say, can't read, and speaks solo in gibberish. The GM controls its movimento, which is erratic.
Pain. Each bersaglio must make a Costituzione tiro salvezza and becomes inabile with excruciating pain for 1 minuto se il tiro salvezza fallisce.
Sleep. Each bersaglio must make a Saggezza tiro salvezza and falls privo di sensi for 10 minuti se il tiro salvezza fallisce. A creatura awakens if it subisce damage or if someone uses an azione to shake or slap it awake.
Stunning. Each bersaglio must make a Saggezza tiro salvezza and becomes stordito for 1 minuto se il tiro salvezza fallisce.