Contagio
- Contagio
Tempo di Lancio: 1 action\n\nRange: Touch\nComponent: V, S\n\nDuration: 7 days\n\nYour touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, the target is poisoned.\n\nAt the end of each of the poisoned target's turns, the target must make a Costituzione saving throw. If the target succeeds on three of these saves, it is no longer poisoned, and the spell ends. If the target fails three of these saves, the target is no longer poisoned, but choose one of the diseases below. The target is subjected to the chosen disease for the spell's duration.\n\nSince this spell induces a natural disease in its target, any effect that removes a disease or otherwise ameliorates a disease's effects apply to it.\n\nBlinding Sickness. Pain grips the creature's mind, and its eyes turn milky white. The creature has disadvantage on Saggezza checks and Saggezza saving throws and is blinded.\n\nFilth Fever. A raging fever sweeps through the creature's body. The creature has disadvantage on Forza checks, Forza saving throws, and attack rolls that use Forza.\n\nFlesh Rot. The creature's flesh decays. The creature has disadvantage on Carisma checks and vulnerability to all damage.\n\nMindfire. The creature's mind becomes feverish. The creature has disadvantage on Intelligenza checks and Intelligenza saving throws, and the creature behaves as if under the effects of the confusion spell during combat.\n\nSeizure. The creature is overcome with shaking. The creature has disadvantage on Destrezza checks, Destrezza saving throws, and attack rolls that use Destrezza.\n\nSlimy Doom. The creature begins to bleed uncontrollably. The creature has disadvantage on Costituzione checks and Costituzione saving throws. In addition, whenever the creature takes damage, it is stunned until the end of its next turn.\n\n
\n\n\n Gittata: Touch\nComponent: V, S\n\nDuration: 7 days\n\nYour touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, the target is poisoned.\n\nAt the end of each of the poisoned target's turns, the target must make a Costituzione saving throw. If the target succeeds on three of these saves, it is no longer poisoned, and the spell ends. If the target fails three of these saves, the target is no longer poisoned, but choose one of the diseases below. The target is subjected to the chosen disease for the spell's duration.\n\nSince this spell induces a natural disease in its target, any effect that removes a disease or otherwise ameliorates a disease's effects apply to it.\n\nBlinding Sickness. Pain grips the creature's mind, and its eyes turn milky white. The creature has disadvantage on Saggezza checks and Saggezza saving throws and is blinded.\n\nFilth Fever. A raging fever sweeps through the creature's body. The creature has disadvantage on Forza checks, Forza saving throws, and attack rolls that use Forza.\n\nFlesh Rot. The creature's flesh decays. The creature has disadvantage on Carisma checks and vulnerability to all damage.\n\nMindfire. The creature's mind becomes feverish. The creature has disadvantage on Intelligenza checks and Intelligenza saving throws, and the creature behaves as if under the effects of the confusion spell during combat.\n\nSeizure. The creature is overcome with shaking. The creature has disadvantage on Destrezza checks, Destrezza saving throws, and attack rolls that use Destrezza.\n\nSlimy Doom. The creature begins to bleed uncontrollably. The creature has disadvantage on Costituzione checks and Costituzione saving throws. In addition, whenever the creature takes damage, it is stunned until the end of its next turn.\n\n
\n\n\n Durata: 7 days\n\nYour touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, the target is poisoned.\n\nAt the end of each of the poisoned target's turns, the target must make a Costituzione saving throw. If the target succeeds on three of these saves, it is no longer poisoned, and the spell ends. If the target fails three of these saves, the target is no longer poisoned, but choose one of the diseases below. The target is subjected to the chosen disease for the spell's duration.\n\nSince this spell induces a natural disease in its target, any effect that removes a disease or otherwise ameliorates a disease's effects apply to it.\n\nBlinding Sickness. Pain grips the creature's mind, and its eyes turn milky white. The creature has disadvantage on Saggezza checks and Saggezza saving throws and is blinded.\n\nFilth Fever. A raging fever sweeps through the creature's body. The creature has disadvantage on Forza checks, Forza saving throws, and attack rolls that use Forza.\n\nFlesh Rot. The creature's flesh decays. The creature has disadvantage on Carisma checks and vulnerability to all damage.\n\nMindfire. The creature's mind becomes feverish. The creature has disadvantage on Intelligenza checks and Intelligenza saving throws, and the creature behaves as if under the effects of the confusion spell during combat.\n\nSeizure. The creature is overcome with shaking. The creature has disadvantage on Destrezza checks, Destrezza saving throws, and attack rolls that use Destrezza.\n\nSlimy Doom. The creature begins to bleed uncontrollably. The creature has disadvantage on Costituzione checks and Costituzione saving throws. In addition, whenever the creature takes damage, it is stunned until the end of its next turn.\n\n
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