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Confusione

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Versione del 4 lug 2026 alle 01:29 di Maintenance script (discussione | contributi) (Traduzione AI: Confusion -> Confusione)
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      1. Confusione

Tempo di Lancio: 1 action\n\nRange: 90 feet\n\nComponenti: V, S, M (three nut shells)\n\nDuration: Concentrazione, up to 1 minute\n\nThis spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot radius sphere centered on a point you choose within range must succeed on a Saggezza saving throw when you cast this spell or be affected by it.\n\nAn affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.\n\nTable- Confusion Behavior\n\n| d10 | Behavior |\n|------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. |\n| 2-6 | The creature doesn't move or take actions this turn. |\n| 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. |\n| 9-10 | The creature can act and move normally. |\n| | |\n\nAt the end of each of its turns, an affected target can make a Saggezza saving throw. If it succeeds, this effect ends for that target.\n\nAt Higher Livelli. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

\n\n\n Gittata: 27 metri\n\nComponenti: V, S, M (three nut shells)\n\nDuration: Concentrazione, up to 1 minute\n\nThis spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot radius sphere centered on a point you choose within range must succeed on a Saggezza saving throw when you cast this spell or be affected by it.\n\nAn affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.\n\nTable- Confusion Behavior\n\n| d10 | Behavior |\n|------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. |\n| 2-6 | The creature doesn't move or take actions this turn. |\n| 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. |\n| 9-10 | The creature can act and move normally. |\n| | |\n\nAt the end of each of its turns, an affected target can make a Saggezza saving throw. If it succeeds, this effect ends for that target.\n\nAt Higher Livelli. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 2 metri for each slot level above 4th.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

\n\n\n Durata: Concentrazione, up to 1 minute\n\nThis spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot radius sphere centered on a point you choose within range must succeed on a Saggezza saving throw when you cast this spell or be affected by it.\n\nAn affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.\n\nTable- Confusion Behavior\n\n| d10 | Behavior |\n|------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. |\n| 2-6 | The creature doesn't move or take actions this turn. |\n| 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. |\n| 9-10 | The creature can act and move normally. |\n| | |\n\nAt the end of each of its turns, an affected target can make a Saggezza saving throw. If it succeeds, this effect ends for that target.\n\nAt Higher Livelli. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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|\n| | |\n\nAt the end of each of its turns, an affected bersaglio can effettua un Saggezza saving throw. If it succeeds, this effect ends for that bersaglio.\n\nAt Higher Livelli. When you cast this incantesimo using a incantesimo slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.