Elephant
Aspetto
- Elephant
- Huge beast, unaligned*
Armor Class 12 (natural armor)
Hit Points 76 (8d12+24)
Speed 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|---------|--------| | 22 (+6) | 9 (-1) | 17 (+3) | 3 (-4) | 11 (+0) | 6 (-2) |
Senses passive Perception 10
Languages -
Challenge 4 (1,100 XP)
- Trampling Charge*. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
- Actions
- Gore*. *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 19 (3d8+6) piercing damage.
- Stomp*. *Melee Weapon Attack:* +8 to hit, reach 5 ft., one prone creature. *Hit:* 22 (3d10+6) bludgeoning damage.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.