Mefite di Polvere
Aspetto
- Dust Mephit
- Small elemental, neutral evil*
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft., fly 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|--------|---------|---------| | 5 (-3) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Skills Perception +2, Stealth +4
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., passive Perception 12
Languages Auran, Terran
Challenge 1/2 (100 XP)
- Death Burst*. When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.
- Innate Spellcasting (1/Day)*. The mephit can innately cast *sleep*, requiring no material components. Its innate spellcasting ability is Charisma.
- Actions
- Claws.* *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (1d4+2) slashing damage.
- Blinding Breath (Recharge 6)*. The mephit exhales a 15- foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.