Mostro della Ruggine
== Rust mostro ==\nMedium monstrosity, unaligned\n\nclasse Armatura 14 (natural armor)\n\nPunti Ferita 27 (5d8+5)\n\nVelocità 12 m\n\n| STR | DEX | CON | INT | WIS | CHA |\n|---------|---------|---------|--------|---------|--------|\n| 13 (+1) | 12 (+1) | 13 (+1) | 2 (-4) | 13 (+1) | 6 (-2) |\n\nSensi visione al buio 18 m, passive Percezione 11\n\nLinguaggi -\n\nGrado di Sfida 1/2 (100 XP)\n\nIron Scent. Il rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it.\n\nRust Metal. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage.\n\n###### Actions\n\nBite. Arma da Mischia Attacco: +3 per colpire, portata 2 m, un bersaglio. Colpito: 5 (1d8+1) perforanti damage.\n\nAntennae. Il rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object non è being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Destrezza tiro salvezza to avoid the rust monster's touch.\n\nIf the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armatura reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.\n\n
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