Druid
Druido
Media umanoide (any race), qualsiasi allineamento
classe Armatura 11 (16 with barkskin)
Punti Ferita 27 (5d8 + 5)
Velocità 30 m
| FOR | DES | COS | INT | SAG | CAR | |---------|---------|---------|---------|---------|---------| | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Abilità Medicina +4, Natura +3, Percezione +4
Sensi passive Percezione 14
Linguaggi Druidic plus any two languages
Grado di Sfida 2 (450 PE)
Lancio di incantesimi. The druid is a 4th-level spellcaster. Its lancio di incantesimi ability is Saggezza (CD tiro salvezza incantesimi 12, +4 a colpire with attacco incantesimos). It has the following druid spells prepared:
Trucchetti (a volontà): druidcraft, produce flame, shillelagh 1st level (4 slots): entangle, longstrider, speak with animals, tuonowave 2nd level (3 slots): animal messenger, barkskin
- Azioni
Quarterstaff. Arma da Mischia Attacco: +2 a colpire (+4 a colpire with shillelagh), portata 5 m, un bersaglio. Colpito: 3 (1d6) contundenti damage, 4 (1d8) contundenti damage if wielded with two hands, or 6 (1d8 + 2) contundenti damage with shillelagh.
Druids dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are tribal shamans who heal the sick, pray to animal spirits, and provide spiritual guidance.