Mammut
Aspetto
- Mammoth
- Huge beast, unaligned*
Armor Class 13 (natural armor)
Hit Points 126 (11d12+55)
Speed 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|---------|--------| | 24 (+7) | 9 (-1) | 21 (+5) | 3 (-4) | 11 (+0) | 6 (-2) |
Senses passive Perception 10
Languages -
Challenge 6 (2,300 XP)
- Trampling Charge*. If the mammoth moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.
- Actions
- Gore*. *Melee Weapon Attack:* +10 to hit, reach 10 ft., one target. *Hit:* 25 (4d8+7) piercing damage.
- Stomp*. *Melee Weapon Attack:* +10 to hit, reach 5 ft., one prone creature. *Hit:* 29 (4d10+7) bludgeoning damage.
A mammoth is an elephantine creature with thick fur and long tusks. Stockier and fiercer than normal elephants, mammoths inhabit a wide range of climes, from subarctic to subtropical.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.