Lion
Lion
Large beast, unaligned
Classe Armatura 12
Punti Ferita 26 (4d10+4)
Velocità 50 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 17 (+3) | 15 (+2) | 13 (+1) | 3 (-4) | 12 (+1) | 8 (-1) |
Abilità Percezione +3, Furtività +6
Sensi passive Percezione 13
Linguaggi -
Grado di Sfida 1 (200 XP)
Keen Smell. The lion has advantage on Saggezza (Percezione) checks that rely on smell.
Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Forza saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.
- Actions
Bite. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 7 (1d8+3) piercing damage.
Claw. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 6 (1d6+3) slashing damage.