Lemure (Diavolo)
Lemure (Diavolo)
Medium fiend (devil), lawful evil
Classe Armatura 7
Punti Ferita 13 (3d8)
Velocità 15 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|---------|--------| | 10 (+0) | 5 (-3) | 11 (+0) | 1 (-5) | 11 (+0) | 3 (-4) |
Danno Resistances cold
Danno Immunities fire, poison
Immunità alle Condizioni charmed, frightened, poisoned
Sensi darkvision 120 ft., passive Percezione 10
Linguaggi understands Infernal but can't speak
Grado di Sfida 0 (10 XP)
Diavolo's Sight. Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
- Actions
Fist. Arma da Mischia Attacco: +3 to hit, reach 5 ft., one target. Colpito: 2 (1d4) bludgeoning damage.