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Bulette

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Versione del 3 lug 2026 alle 08:21 di Admin (discussione | contributi) (Import Monsters_batch1: Bulette)
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    1. Bulette
  • Large monstrosity, unaligned*

Armor Class 17 (natural armor)

Hit Points 94 (9d10+45)

Speed 40 ft., burrow 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 19 (+4) | 11 (+0) | 21 (+5) | 2 (-4) | 10 (+0) | 5 (-3) |

Skills Perception +6

Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16

Languages -

Challenge 5 (1,800 XP)

  • Standing Leap*. The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
            1. Actions
  • Bite*. *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 30 (4d12+4) piercing damage.
  • Deadly Leap*. If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6+4) bludgeoning damage plus 14 (3d6+4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.
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