Wererat (Lycanthrope)
Wererat (Licantropo)
Medium humanoid (human, shapechanger), lawful evil
classe Armatura 12
Punti Ferita 33 (6d8+6)
Velocità 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|--------| | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Abilità Percezione +2, Furtività +4
Danno Immunities bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Senses darkvision 60 ft. (rat form only), passive Percezione 12
Linguaggi Common (can't speak in rat form)
Challenge 2 (450 XP)
Shapechanger. The wererat can use its action to polymorph into a rat-humanoid hybrid or into a giant rat, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Smell. The wererat has advantage on Saggezza (Percezione) checks that rely on smell.
- Actions
Multiattack (Umanoide or Hybrid Form Only). The wererat makes two attacks, only one of which can be a bite.
Bite (Rat or Hybrid Form Only). Arma da Mischia Attacco: +4 to hit, reach 5 ft., one target. Colpito: 4 (1d4+2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Costituzione saving throw or be cursed with wererat lycanthropy.
Shortsword (Umanoide or Hybrid Form Only). Arma da Mischia Attacco: +4 to hit, reach 5 ft., one target. Colpito: 5 (1d6+2) piercing damage.
Hand Crossbow (Umanoide or Hybrid Form Only). Arma a Distanza Attacco: +4 to hit, range 30/120 ft., one target. Colpito: 5 (1d6+2) piercing damage.