Golem di Pietra
Stone Golem
Large construct, unaligned
classe Armatura 17 (natural armor)
Punti Ferita 178 (17d10+85)
Velocità 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|---------|--------| | 22 (+6) | 9 (-1) | 20 (+5) | 3 (-4) | 11 (+0) | 1 (-5) |
Danno Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Percezione 10
Linguaggi understands the languages of its creator but can't speak
Challenge 10 (5,900 XP)
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistenza. The golem has advantage on saving throws against spells and other magical effects.
Magic Armi. The golem's weapon attacks are magical.
- Actions
Multiattack. The golem makes two slam attacks.
Slam. Arma da Mischia Attacco: +10 to hit, reach 5 ft., one target. Colpito: 19 (3d8+6) bludgeoning damage.
Slow (Recharge 5-6). The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Saggezza saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.