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Specter

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Versione del 3 lug 2026 alle 15:07 di Admin (discussione | contributi) (Traduzione mostri: Specter)

Specter

Medium undead, chaotic evil

classe Armatura 12

Punti Ferita 22 (5d8)

Velocità 0 ft., fly 50 ft. (hover)

| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|---------|---------|---------| | 1 (-5) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |

Danno Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

Danno Immunities necrotic, poison

Condition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses darkvision 60 ft., passive Percezione 10

Linguaggi understands all languages it knew in life but can't speak

Challenge 1 (200 XP)

Incorporeal Movement. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the specter has disadvantage on attack rolls, as well as on Saggezza (Percezione) checks that rely on sight.

            1. Actions

Life Drain. Melee Attacco dell'incantesimo: +4 to hit, reach 5 ft., one creature. Colpito: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Costituzione saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

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