Specter
Specter
Medium undead, chaotic evil
classe Armatura 12
Punti Ferita 22 (5d8)
Velocità 0 ft., fly 50 ft. (hover)
| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|---------|---------|---------| | 1 (-5) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Danno Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Danno Immunities necrotic, poison
Condition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses darkvision 60 ft., passive Percezione 10
Linguaggi understands all languages it knew in life but can't speak
Challenge 1 (200 XP)
Incorporeal Movement. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Sunlight Sensitivity. While in sunlight, the specter has disadvantage on attack rolls, as well as on Saggezza (Percezione) checks that rely on sight.
- Actions
Life Drain. Melee Attacco dell'incantesimo: +4 to hit, reach 5 ft., one creature. Colpito: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Costituzione saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.