Mefite di Ghiaccio
Ice Mephit
Small elemental, neutral evil
classe Armatura 11
Punti Ferita 21 (6d6)
Velocità 30 ft., fly 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|--------|---------|---------| | 7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Abilità Percezione +2, Furtività +3
Danno Vulnerabilities bludgeoning, fire
Danno Immunities cold, poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Percezione 12
Linguaggi Aquan, Auran
Challenge 1/2 (100 XP)
Death Burst. When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 feet of it must make a DC 10 Destrezza saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one.
False Appearance. While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice.
Innate Lancio di incantesimi (1/Day). The mephit can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Carisma.
- Actions
Claws. Arma da Mischia Attacco: +3 to hit, reach 5 ft., one creature. Colpito: 3 (1d4+1) slashing damage plus 2 (1d4) cold damage.
Frost Breath (Recharge 6). The mephit exhales a 15- foot cone of cold air. Each creature in that area must succeed on a DC 10 Destrezza saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.